Installation & Activation
Setting Panel
Instrument Panel
Main Panel
Riffer Panel
Tab Player Panel
FX Panel
Edit Panel

1.1 Installation on MacOS

1. Continue to install.

Windows install

2. Read and accept the license agreement.

Windows install

3. Select plugin formats to install.

Windows install

4. Click "Change Install Location" if you want to install sample library in a different place.

Windows install

5. Close to exit.

Windows install

1.2 Installation on Windows

1. Continue to install.

Windows install

2. Read and accept the license agreement.

Windows install

3. Specify location to install standalone.

Windows install

4. Specify location to install 64bit VST.

Windows install

5. Specify location to install 32bit VST.

Windows install

6. Specify location to install sample library.

Windows install

7. Select plugin formats to install.

Windows install

8. Choose if to create a Start Menu folder.

Windows install

9. Finish to exit.

Windows install

* Please install Microsoft Visual C++ 2010 Redistributable if program can not run.
64bit version Microsoft official download page
32bit version Microsoft official download page.


1.3 Full Features Trial & Activation

1. 7-days trial with full features is offered.

2. Trial requires an internet connection.

3. Open Activation Manager to activate products, You can activate all of Ample Guitar with one time activation.

Activation

4. Online Activation: fill in User ID and password and click "Activate" to complete activation. Click "Forgot" if you want to inquire User ID and reset password.

Activation

5. Offline Activation: please send Challenge Code and User ID to service@amplesound.net. Our customer service will send you Key Code within 24 hours. Fill in User ID and Key Code and click "Activate" to complete activation. Keep your User ID and Key Code in case of reinstallation.

Activation

2.1 Overview of Settings Panel

Instrument files path Setting
  • Save/Load Preset
  • Instrument Path Setting
  • Master Tune
  • MIDI Out
  • Max Voices
  • Real Time Memory Display
  • Velocity Sensitivity
  • Real Time Voices Display
  • Velocity Layer Thresholds
  • Bender Range
  • Poly Bender
  • Mod Wheel Range
  • Auto Mod Wheel
  • Hold Pedal Noise
  • Cycle Mode
  • Cycle*3 and Cycle Reset
  • MIDI Guitar Mode Setting and Toggle

2.2 Save / Load Preset

You can save your current parameters setting as local file for later use with other projects or DAWs.


2.3 Instrument Path Setting

You can move sample library folder indicated by original path to anywhere you want, and set path to new location.

Instrument files path Setting

2.4 Master Tune

Default tune is in 440Hz. You can set tune to any non-standard between 430 and 450Hz.


2.5 MIDI Out

Toggle on MIDI Out, add a MIDI track in project and set the input to MIDI Out of Ample Guitar. Then any note being played will be converted to MIDI, including those by strum and tab.

Instrument files path Setting

2.6 Max Voices

Defines the maximum number of voices which can be played simultaneously. Voices will be forced stop if the number goes beyond maximum.


2.7 Velocity Layers

Rhombic Sampling Structure: Greatly improves sample utilization proficiency.

Instrument files path Setting

Sliders control velocity thresholds of corresponding layers. Adjust them according to your play style.


2.8 Poly Bender

When toggled on, open string and multiple notes can be bended.


2.9 Cycle Mode

You can switch cycle mode among Each Cycle (default), Round Robin and Random.

Each Cycle: Separate sample cycle for each note and each velocity layer, more appropriate for ARP and Strum.
Round Robin: more appropriate for Solo.
Random: Sample Cycle random


2.10 Cycle*3 and Cycle Reset

Cycle*3: When toggled on, 3 times cycles will be available for each note.

Cycle Reset: You can reset cycle index here.


2.11 MIDI Guitar Mode Setting and Toggle

Toggle on when you use midi guitar as input. Make sure the input channel of midi track is set to all.

Instrument files path Setting

2.12 Customized Parameters Control

2.12.1 MIDI Controller

All buttons, knobs and sliders on GUI can be controlled by MIDI Controllers. Alt + click or right-click a control to open the dialog below and assign a controller.

Instrument files path Setting
  • Left Column: Available controllers, including After Touch, Bender and MIDI CC.
  • Right Column: Assigned parameters.
  • OK: Assign the selected controller to the control.
  • Cancel: Close dialog.
  • Learn: MIDI Learn.
  • Clear: Clear the assigned controller of the control.

2.12.2 Automation

Automation

You can also use automation to control parameters.

2.12.3 Tips

Detailed information (tool tips) can be displayed by hovering your mouse over a control.

2.12.4 Fine adjustment & Value reset

Press Shift + click to reset a control to its default value. Press Ctrl and drag the mouse to make fine adjustments.


3.1 Overview of Instrument Panel

3.1.1 Electric Bass

Guitar
  • Sample Library Switch
  • Master Volume
  • Capo Logic - Intelligent Fingering Simulation Algorithm
  • Strman
  • Volume Ratio
  • Alternate Tuner

3.1.2 Acoustic Bass

Guitar
  • Sound Mode
  • Capo Logic - Intelligent Fingering Simulation Algorithm
  • Alternate Tuner
  • Strman
  • Open String First (G#6)
  • Hold Pedal
  • Play Mode Switch: Standard, Keyboard, Solo
  • Auto Legato Mode Switch(D#6)

3.1.3 Metal Bass

Guitar
  • Alternate Tuner
  • Master Volume
  • Capo Logic - Intelligent Fingering Simulation Algorithm
  • Strman
  • Volume Ratio

3.2 Sample Library

You can switch between Finger and Pick sample libraries.

*Sample Library cannot be switched during play.


3.3 Alternate Tuner

You can tune every string by turning its corresponding tuner, 2 semitones down at most. Tuning is fully compatible with strummer, tab and all articulations.

Alternate Tuner

3.4 Volume Ratio (Electric only)

Adjusts the volume ratio of non-slap articulation to slap articulation.


3.5 Sound Mode (Acoustic only)

Two mono and stereo modes are available. In addition, you can adjust mic volumes, pan and width to meet your need.


4.1 Overview of Main Panel

4.1.1 Electric Bass

Main
  • Articulations and Poly Legato keyswitches (Important)
  • Peak meter
  • Open String First Toggle
  • Tab Player Toggle
  • Attack
  • Auto Buzz
  • Auto Accentuation Noise (Original)
  • Release Sound Volume
  • FX Sound Volume
  • Accentuation Noise Volume
  • Fret Sound Toggle and Volume (Original)
  • Global Sample Start Time (Original)
  • Capo
  • Bender
  • Manual Vibrato Wheel (Original)
  • Capoman
  • Fx Sound Group
  • Manual Buzz
  • Dead Note
  • Octave Pattern (Original)
  • Single Note Repeater (Original)
  • Riffer Toggle and Dice Toggle
  • Auto Legato Mode Switch
  • Strman
  • Open String First (G#6)
  • Hold Pedal
  • Play Mode Switch: Standard, Keyboard, Solo
  • Auto Legato Mode Switch(D#6)

4.1.2 Acoustic Bass

Main
  • Articulations and Poly Legato keyswitches (Important)
  • Pan & Width
  • Open String First Toggle
  • Tab Player Toggle
  • Attack
  • Auto Buzz (Original)
  • Mic, DI & Master Volume
  • Release Sound Volume
  • FX Sound Volume
  • Phase
  • Fret Sound Toggle and Volume (Original)
  • Global Sample Start Time (Original)
  • Capo
  • Bender
  • Manual Vibrato Wheel (Original)
  • Capoman
  • Fx Sound Group
  • Manual Buzz
  • Dead Note
  • Octave Pattern (Original)
  • Single Note Repeater (Original)
  • Riffer & Dice Toggle
  • Auto Legato Mode Switch
  • Strman

4.1.3 Metal Bass

Main
  • Articulations and Poly Legato keyswitches (Important)
  • Peak meter
  • Open String First Toggle
  • Tab Player Toggle
  • Attack
  • Pick Attack Accentuation
  • Pick Attack Random
  • Release Sound Volume
  • FX Sound Volume
  • --
  • Fret Sound Toggle and Volume (Original)
  • Global Sample Start Time (Original)
  • Capo
  • Bender
  • Manual Vibrato Wheel (Original)
  • Capoman
  • Fx Sound Group 1
  • Fx Sound Group 2
  • --
  • --
  • Single Note Repeater (Original)
  • Riffer & Dice Toggle
  • Auto Legato Mode Switch
  • Strman
  • Open String First (G#6)
  • Hold Pedal
  • Play Mode Switch: Standard, Keyboard, Solo
  • Auto Legato Mode Switch(D#6)

4.2 Articulations & Poly Legato (Important)

4.2.1 Acoustics & Electrics Basses

Abbr. Full Name Keyswitch Range
Sus Sustain & Accentuation(vel 127) C0 B0 - F4
NH Natural Harmonics C#0 E2 - G4
PM Palm Mute(vel 64-127) & Dead Note(vel 1-63) D0 E1 - F4
SIO Slide In from below & Slide Out downwards D#0 F#1 - F4
LS Legato Slide (Poly Legato) E0 F1 - F4
HP Hammer On, Pull Off (Poly Legato) F0 E1 - F4
Sta Staccato F#0 E1 - F4
Slap Slap(vel 64-127) & Slap Dead Note(vel 1-63) G0 E1 - F4
Tap Tap G#0 E1 - F4
Pop Pop(vel 64-127) & Pop Dead Note(vel 1-63) A0 E1 - F4

4.2.2 Metal Bass

Abbr. Full Name Keyswitch Range
Sus Sustain & Palm Mute & Dead Note & Accentuation(vel 127) C0 B0 - E4
LS Legato Slide (Poly Legato) C#0 C1 - E4
HP Hammer On, Pull Off (Poly Legato) D0 B0 - E4
SIO Slide In from below & Slide Out downwards D#0 C#1 - E4

4.2.4 Natural Harmonic

Keyswitch is C#0, AMR doesn't have Natural Harmonic.

4.2.5 Palm Mute & Dead Note

Keyswitch is D0. Subsequent note of low velocity will be dead note. If you press C0 and D0 at thesame time, subsequent notes of high velocity will be Sustain and notes of low velocity will be Palm Mute.

4.2.6 Slide In from below & Slide Out downwards

Keyswitch is D#0. When D#0 is before a note, Slide In is triggered. When D#0 lies in a note, Slide Out is triggered. The velocity of slide is determined by D#0. Articulation will return to Sustain when note ends. Poly slide is supported.

4.2.7 Legato Slide (Poly Legato)

Keyswitch is E0. Two notes of Legato must overlap and E0 must be ahead of first note. Articulation will return to previous one when second note ends. Legato triggered by E0 of high velocity will change fret position. Low velocity will not.

Poly Legato (Original): The rule is same with mono legato except you only need to press the highest note of second set if you want to slide upward, or lowest note of second set if you want to slide downward.

Slidesmoother: The speed of a long legato slide (slide more than 2 frets) is determined by the velocity of second note. Higher the velocity, faster the speed.

Auto SL: When keyboard/solo mode is off and auto legato mode is Auto SL, two overlapped note on same string will legato automatically, no keyswitch needed.

4.2.8 Hammer On & Pull Off (Poly Legato)

Keyswitch is F0. Two notes of Legato must overlap and F0 must be ahead of first note. Articulation will return to previous one when second note ends. Legato triggered by F0 of high velocity will change fret position if it goes beyond. Low velocity will not.

Auto HP: When keyboard/solo mode is off and auto legato mode is Auto HP, two overlapped note on same string will legato automatically, no keyswitch needed.

Poly Legato(Original)

The rule is same with mono legato except you only need to press the highest note of second set if you want to hammer on, or lowest note of second set if you want to pull off.

4.2.9 Staccato

Keyswitch is F#0, ABP and ABJ have Staccato.

4.2.10 Slap

Keyswitch is G0. Subsequent note of low velocity will be slap dead note, ABU and AMR doesn't have Slap.

4.2.11 Tap

Keyswitch is G#0. Only Eletric Bass has Tap.

4.2.12 Pop

Keyswitch is A0. Subsequent note of low velocity will be pop dead note. If you press G0 and A0 at the same time, subsequent notes on string 3&4 will be Slap and string 1&2 will be Pop. ABU and AMR don't have Pop.


4.3 Mic & DI(Acoustic only)

Ample Bass Acoustic is recorded via Mic and DI simultaneously. You can solo or mute either and set EQ separately. Two mono and stereo modes are available. In addition, you can adjust mic and DI volumes, pan and width to meet your need.


4.4 Auto Buzz

When toggled on, notes will be randomly buzzed depending on frequency.


4.5 Auto Accentuation Noise

When toggled on, a noise will be randomly applied to sustain articulation depending on frequency.


4.6 Fret Sound

In real performance, hand is constantly moving and touching fretboard. Without fret sound virtual instruments would sound artificially "clean".


4.7 Global Sample Start Time (Original)

After pick strokes string, it takes around 50ms to get the string really vibrating. Ample Bass preserves the moment of the stroke, otherwise it will sound like piano.

The operation of Start Time

Set Start Time to 50ms and Track Delay of DAWs to 0ms as shown in the figure above on the left when you are playing a MIDI keyboard.

Set Start Time to 0ms and Track Delay of DAWs to -50ms as shown in the figure above on the right when you are playing tracks or exporting audio.

If your DAW doesn't support Track delay, you will need to drag tracks a few ms (according to start time) forward manually, or use the formula of Time to BPM: Track Delay(beat) = Time(s) * Tempo / 60, e.g. for 50ms, you need to drag tracks 0.1 beat or 48 ticks forward when Tempo = 120.

You need to export audio one bar earlier after Track Delay is set as shown in the figure below.

You need to export audio from one bar before the first note

4.8 Capo

Shifts all incoming notes without need to change original.



4.9 Manual Vibrato Wheel (Original)

Vibrato can be controlled by hand like a real musician does. An intensive vibrato is triggered when the wheel position exceeds 3/4.


4.10 Strman & Capoman

4.10.1 Strman

Specify a string to be played manually. E6 - G6 correspond to 4th string-1st string. High velocity StrMan will affect fret position while low velocity will not. For metal, press D#6 - G6 correspond to 5th string-1st string.

4.10.2 Capoman

Switch to a fret position manually. Press A#0 and the CapoMan line (yellow) will appear. Then press E1-A#2 to switch to position 0-18 respectively. For metal, press B0-E2 to switch to position 0-17 respectively.


4.11 FX Sound Group

4.11.1 Acoustics & Electrics Basses

Note FX Sound
G#4 Hit Top (Mute)
A4 Hit Top (Open)
A#4 Hit Rim
F5 Scratch 1
F#5 Scratch 2
G5 Accentuation Noise
G#5 Slap Noise by Left hand
A5 Slap Noise by Right hand
A#5 Fx Slide 1: SIO on E string
B5 Fx Slide 2: SIO on A string
C6 Fx Slide 3: SO on E string
C#6 Fx Slide 4: SO on A string

4.11.2 Metal Bass

Note FX Sound
A#4 Slap Noise by Left hand
B4 Slap Noise by Right hand
D#5 Downstroke Noise
E5 Upstroke Noise
F5 Scratch 1
F#5 Scratch 2
G5 Silent Press
G#5 Fx Slide 1: SIO on B string
A5 Fx Slide 2: SIO on E string
A#5 Fx Slide 3: SIO on A string
B5 Fx Slide 4: SO on B string
C6 Fx Slide 5: SO on E string
C#6 Fx Slide 6: SO on A string

4.12 Buzzing (Original)

When you press A4, all ringing notes will be buzzed.


4.13 Octave Pattern (Original)

Press B4, C5, D5 and E5 will respectively trigger descending fourth, unison, ascending fifth and ascending octave of current note or last ended note with octave shape.


4.14 Single Note Repeat (Original)

You can press C#5 and D#5 to repeat notes being played or last ended note. Multiple notes are supported.


4.15 Open String First

Used for high position arpeggios with open strings. When toggled on, notes will be played priory on open strings regardless of Capo Logic. Note G#6 can toggle it on with high velocity and off with low velocity.


4.16 Play Mode

When Keyboard Mode is on, multiple notes can be played on same string simultaneously. When Solo Mode is on, only single note can be played. Both Keyboard Mode and Solo Mode will mute Auto Legato.


4.17 Auto Legato Mode

When two notes on same string overlap and Keyboard/Solo Mode is off, a legato will be automatically made. Note D#6 can switch auto legato mode, high velocity for Auto LS and low velocity for Auto HP.


5.1 Overview of Riffer Panel

Riffer
  • Note Properties Line
  • Expression Line
  • String Roll
  • FX Noise Line
  • Tuner: The Pitch of Each Open String
  • Global Properties
  • Drag MIDI to Host
  • Load
  • Save
  • New Riff
  • Preference
  • Previous and Next Riff
  • Play Toggle
  • Sync Toggle
  • Acoustic Feedback
  • Dice - Random Riff Generator
  • Metronome
  • Score Properties


5.2 Operation

5.2.1 Operation and Key Commands

Left click Enter a note on strings or FX-line
Left click the note Select note
Left click anywhere when the note has been selected Cancel the selection
Double Click the note Delete Note
Right Click the note (or Alt\Option + Left Click) Right-Click Menu
Drag the note vertically Change Pitch
Drag the border of note horizontally Change Length
Ctrl + Drag the note vertically Change Velocity
Ctrl + Drag the border of note horizontally Change Duration
Shift + Drag the note Move Note

5.2.2 Right-Click Menu

You can do Cut, Copy, Paste, Delete, Select All, Clear All and Copy Measure on the Right-Click Menu, and change note properties if select the note.

Right-Click Menu

5.2.3 Riff Play Toggle

The keyswitch is A#6(high velocity on and low velocity off), The playing position from the selected note.


5.3 Note Properties

5.3.1 Note Properties

Select a note, the title area will be replaced by note properties. Pitch, Velocity, Duration, Articulation, Legato, Vibrato Range, Vibrato Rate, Bend Type, Bend Rate, Note Off Velocity, altogether 10 options for each note.

5.3.2 Bend Editor

Every points you can drag to change the Bend Rate.

Bend Editor

5.3.3 Note Off Velocity

Control the volume of Release and Fingered Release.



5.4 Expression

5.4.1 Icon Position

5.4.2 Icons of Articulations & Legato

Articulation Guitar Bass
Nature Harmonic All Guitars except AME All Basses except AMR
Palm Mute All All
Slap -- Electric Basses and ABA
Pop All Electric Basses and ABA
Tap -- Electric Basses
Staccato AGG, AGP and AGF ABP and ABJ
Slide In & Slide Out All All
Hammer On & Pull Off All All
Legato Slide All All
Bender All All
Vibrato All All
Slide Guitar AGP, AGF, AGG, AGM and AGT --

*The articulations and Legato are different in different instruments.

5.4.3 Articulation & Legato Rules

● Legato is available when notes are next to each other and on the same string, the Legato must be marked on the first note.
The speed of long legato slide (slide more than 2 frets) is determined by the velocity of destination note. Higher the velocity, faster the speed.

● Slide Out: Slide Out from the 50% point of the note;
1/4 Slide Out: Slide Out from the 75% point of the note;
1/8 Slide Out: Slide Out from the 87.5% point of the note.

● Nature Harmonic is available on the nature harmonic positions (5th, 7th, 9th and 12th fret), the pitch is the same as Sustain.

● Slap or Pop dead note is available when switching to Slap or Pop, and the velocity is 1 - 63.

● Pop Slide In is available when switching to Slide, and the velocity is 127. (ABY only)


5.5 FX Line

5.5.1 Articulation & Legato Rules

Select a FX note, there are Velocity and FX type(pitch) 2 options for each FX note.
*The FX type is different on different instruments.

5.5.2 Buzzing



5.6 Score & Global Parameters

5.6.1 Global Parameterss

Swing tick -
Velocity Humanization If the velocity is 80 and set Velocity humanization to +/-20, the value will be 60 - 100
Velocity Proportion Controls the percentage of original velocity with which to play
Insert Velocity Default Note Velocity

5.6.2 Score Parameters

Key Transpose the key of Riff
Time Signature Follow Global Time Signature when SYNC is on
BPM Follow DAW's BPM when SYNC is on
Quantize Follow Global Quantize when SYNC is on

5.7 Import & Export

5.7.1 Import MIDI and Tab to Riffer

The MIDI file could be imported to Riffer, the MIDI format must be MIDI 0 or MIDI 1, and make sure that there is only one track in the MIDI file.

*The MIDI block could be dragged into Riffer directly only in Cubase & Nuendo.

Click Riff button on the Tab panel, the current measure could be converted to a riff, and all of articulations and fingered positions will be kept.

Click on the virtual fingerboard to set a capo then import the MIDI, the notes could be in the correct positions.

Set a chord on Strummer then drag the Strummer MIDI to Riffer Strum Line, the Riff could be the same as imported MIDI.

5.7.2 Export Riff to MIDI

Drag the riff to MIDI track, or generate a MIDI file

*The Export Mode and Export Humanization could be changed on the Preferences window, refer to section 6.9.


5.8 Preset & Save Window

5.8.1 Preset Window

Check all of attributes (Category, Time Signature, Key, Quantize, BPM, Type and Author), sort presets according to an attribute, search and rate presets.
*Right click can remove rating.

5.8.2 Save Window

*Separated by commas if more than one chord.


5.9 Preferences

MIDI Export mode Strman: Exported MIDI will contain keyswitch\Strman information, Available for all DAWs;
Channel: Exported MIDI will contain channel information, this will also toggle on MIDI guitar mode on Setting panel. Make sure the input channel of MIDI track is set to Any, Not available for some DAWs such as Pro Tools, Ableton Live etc
Export Humanization Determines if exported MIDI will include Swing, Velocity Humanization, and Velocity Proportion settings
Theme Classic
Dark
Note Display Select information to be shown on top of notes
Fret
Pitch
Pitch & Fret
Velocity
Duration
Off Velocity
Score Display Score Line Display
String
Grid
Auxiliary Display Auxiliary grids for FX-line and note attributes
Auto Scroll Auto Scroll druing the playback
Metronome Change the sound of Metronome
Metronome Velocity Change the volume of Metronome

5.10 Dice

Dice is a Random Riff Generator, The keyswitch is B6.

5.10.1 Guitar Dice

Density Numbers of note to generate, in time signatures other than 4/4, the same ratio will be kept.
Key Root note
Scale Select a chord template
Style Notes and Groove style
Vel+- Random Velocity Range
Dice Create a random riff

5.10.2 Bass Dice

Numbers Numbers of note to generate
Key Root note
Scale Select a chord or Scale template
Style Notes and Groove style
Vel+- Random Velocity Range
Dice Create a random riff
Record MIDI input on/off

5.11 Measure Setting

Set multi measures for the riff(up to 8) and duplicate all of notes in current measure to another measure.


6.1 Overview of Tab Player Panel

Tab Player
  • Track Select
  • Tab Export
  • Export Mode
  • Load Tab
  • Reload Tab
  • Host Playback
  • Tab Sync
  • Convert Current Measure to Riff
  • Go to ...
  • Tab Play (Note A6)
  • Tab Loop Toggle
  • Velocity Proportion
  • Velocity Humanization
  • Tab Swing
  • Tab Duration Proportion


6.2 Tab Load

The Tab player supports four formats of tab, GP3, GP4, GP5 and GPX. After you edit a tab, you can click Reload button to refresh. Click on edge or "Go to..." buttons to browse tab.


6.3 Tab Play Toggle

Click the play button to play a tab. When loop toggle is on, tab will start over again when it reaches end. When loop toggle is off, tab will stop. MIDI note A6 can toggle on tab play with high velocity and off with low velocity. Use A6 to control tab play when exporting audio.


6.4 Tab Export

Drag export button to export tab to host as midi file. When Export Mode is Channel Mode, exported midi will contain channel information. This will also toggle on Midi Guitar Mode on Settings Panel. Make sure the input channel of midi track is set to all. This mode is not available for some DAWs such as Pro Tools, Ableton Live, etc. When Export Mode is StrMan Mode, exported midi will contain StrMan information. This mode is available for all DAWs.


6.5 Host Playback

When toggled on, tab can respond to host playback. Make sure the time signatures of host and tab are same.


6.6 Velocity Proportion and Humanization

Velocity Proportion controls the percentage of original velocity with which to play tab. Humanization applies random change to velocity.


6.7 Tab Swing

Randomly flexes the timing of tab to avoid mechanical performance.


6.8 Tab Duration Proportion

Controls the percentage of sustain notes' duration with which to play tab.


6.9 Convert Current Measure to Riff

The current measure could be converted to a riff, and all of articulations and fingered positions will be kept.


7.1 Overview of FX

FX

4 Send FXs: Reverb, Delay, Phaser, Chorus. 4 Direct FXs: Compression, Overdrive, 5-Band-EQ, Wah.


7.2 Compression

Name Range Default Value Unit
Thre -60 - 0 -20 db
Ratio 0 - 1 0.5 -
Attack 1 - 500 5 ms
Release 5 - 500 50 ms
Gain (MakeUp) -24 - 24 2 db

7.3 Overdrive

Name Range Default Value Unit
Drive 10 - 1000 150 -
Gain 0 - 0.2 0.1 -
Tone 1000 - 12000 4000 HZ

7.4 5-Band-EQ

Name Range Default Value Unit
Lo Cut Active Off / On On -
Lo Cut Gain -12/-24 -12 db
Lo Cut Freq 20 - 20k 100 Hz
Band 2 Gain -15 - 15 0 db
Band 2 Freq 20 - 20k 200 Hz
Band 3 Gain -15 - 15 0 db
Band 3 Freq 20 - 20k 800 Hz
Band 4 Gain -15 - 15 0 db
Band 4 Freq 20 - 20k 1.6k Hz
Hi Cut Active Off / On Off -
Hi Cut Gain -12 / -24 -12 db
Hi Cut Freq 20 - 20k 16k Hz

7.5 Wah

Name Range Default Value Unit
Min 100 - 200 100 -
Max 5000 - 10000 5000 -
Pedal according to Max and Min = Min -

7.6 Chorus

Name Range Default Value Unit
Send 0 - 1 0.5 -
Depth 0 - 1 0.1 ms
Rate 0 - 0.5 0.1 Hz

7.7 Phaser

Name Range Default Value Unit
Send 0 - 1 0.2 -
Depth 0 - 1 0.5 -
Rate 0 - 10 5 -
FBK 0 - 1 0.5 -

7.8 Delay

Name Range Default Value Unit
Send 0 - 1 0.1 -
L.Time 0 - 2 0.25 beat or s
R.Time 0 - 2 0.5 beat or s
FBK 0 - 1 0.2 -
Time Mode Bpm / Time Bpm -

7.9 Reverb

Name Range Default Value Unit
Send 0 - 0.5 0.1 -
Width 0 - 1 1 -
Damp 0 - 1 0.3 -
Size 0 - 1 0.8 -

8 Overview of Edit Panel

You can adjust both pitch and gain of every sample according to your own need. Editor can correspond to sample currently being played. You can save your tune setting for later use or load setting from file.

Tab Player